The following links offer a small assortment of miscellaneous information on the MUX's policies,
as well as other tidbits of important information:
- MUX Policies
- Miscellaneous Information
- Even Feature Characters (FCs) have rules and regulations upon them to ensure
that they're preserved and kept as canon as possible. These characters have had
many, many hours of hard work and thought put into them, and staff refuses to
let the characters be ruined or destroyed by careless players.
RULE #1: RETIRING
- Sometimes a player just doesn't have the time or desire to play a feature that
he or she applied for, and thus wishes to 'retire' themselves from playing them.
Staff recognizes this, and thus has instituted a way of ensuring the player has
his or her way, and also allows for a character to be assumed by another player
willing to accept the role of that feature.
- First of all, because the Soldiers are reawakened, not reincarnated, they do
not 'die.' However, since this would present a plethora of complications, a
Soldier who has been reawakened can be 'killed' off, but the Soldier does not,
technically, die. For the sake of canon preservation and preservation of the
theme, a Soldier that is killed is placed into a deep slumber until his or her
respective God revives them once more, their memories, once again, wiped clean
so a player who assumes a feature's role is open to adjustment of the character
the second time around. It may seem complicated, but it keeps things running
RULE #2: CANON AND NON-CANON BEHAVIOR
- All feature characters should be played according to how the features are
outlined in their profiles. This means that if a character is described as being
'cold, calculating and ruthless' a player should not turn around and play them
as 'genki, dumb and sweet.' A character has outlined behaviors and preferences,
but a player is not stifled from elaborating on the character. This also is in
regards to a character's sexual preferences. If a character is outlined as being
homosexual or something of that nature, then he or she should be. If not, then
the character is assumed to be straight. If a character receives 3 complaints
about his or her IC actions, then the character will be revoked from the player.
RULE #3: IDLE BEHAVIOR
- If a player who is in possession of a feature is idle for more than 30 days,
staff will warn the player that he or she is in danger of losing that character.
A player has 7 days after they receive a reminder from staff to respond, and if
no response is received, a player will then lose his or her possession of that
feature and it will be available for others to apply for. If you're going to be
out of town or will have to take a temporary leave, let staff and others know to
ensure your character's preservation.
- Character Squatting is when a player assumes the role of a character, but does
not do anything more than just 'sit' on that character. A player instead fills
the spot, letting the character sit but does nothing more than that. And that's
- ALL FEATURES MUST BE TAKEN OUT AND ROLEPLAYED. No excuses, no exceptions.
Features will NOT just sit around in their apartments RPing with just a handful
of players. Features will NOT sit around doing nothing--they will go out and RP
with the rest of the grid and socialize. If staff receives complaints from
anyone, be it fellow members of that character's faction or players in general,
staff will speak with that player and encourage they go out and RP. If more than
3 complaints are received, a player will then have his feature position revoked,
and staff will, instead, suggest they assume a non-feature role to fill their
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- Due to the original nature of the game's theme, any and all characters from
other anime series types, games or genre are NOT ALLOWED. There will be no
exceptions or allowances to this ruling unless otherwise stated in the boards or
newsfiles. Any questions in regard this ruling can be directed to the head
wizard of the game.
- It may seem rather strict if not harsh, but for the sake of keeping the game
focused around the original, established feature characters as well as
maintaining the game's original atmosphere, there will be NO features from
another anime series permitted in the game. If you are looking for a MUX, MUSH,
MU, etc. to play a particular character from another series on, staff will be
more than happy to offer pointers or directions to help you find a MU* specific
to your tastes. (we also recommend checking http://www.mudconnect.com)
- Also, should staff receive an application that resembles an already
established anime series' character we do have the right to reject the
application on those grounds to ensure that the theme of the game, this game,
remains entirely devoted to it. Staff will allow the player to make drastic and
notable changes to the applicant's submitted application to allow and ensure
they get a PC in the game.
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- The concept of 'consent' plays a big role in the world of MU*ing. It is what
decides how the story will continue to progress after a certain point in
interaction between a group of characters. Everyone--EVERYONE--has the right to
to consent, and no one can say otherwise. The staff of Kiai no Musha MUX feels
that every player has the given right to decide the outcome of his or her
RULE #1: DEATH
- Before going onward in a scene in which the fate of a PC lies in the hands of
another, consent of both parties must be reached. Staff does not stress PK at
ALL, and staff reccomends that such extremes never be met. But, as everyone
knows, we do realize that it might come into play now and then. If neither party
can come to a full decision, the players may then ask for staff intervention.
Again, however, we do not stress this. We ask that players solve their problems
between themselves rather than through staff. Not all players may like the
outcome of a scene that a staff member gets involved.
RULE #2: PERMANENT ALTERATIONS
- There's death, and then there's permanent alterations. By this we mean that a
character in this instance would have something done to his or her self that
would permanently alter them, either mentally or physically. For instance,
losing a limb or arm, or having one's memory erased, mind slavery, etc. If
roleplay comes to this instance, the parties must BOTH reach an agreement before
continuing down that path of RP. If neither party can reach an agreement, they
may call upon staff for a ruling on the situation. But as stated before, this
is not stressed, and neither party may like the decision made by staff.
RULE #3: KIDNAPPING
- One of the best ways for a villain (or hero) to get his or her way in
situations is by kidnapping their opposition's allies or those close to the foe.
In MUX terms, this is known as 'imprisonment' rather than being held hostage.
Players should not be forced into having their PC imprisoned for long periods of
RL or IC time, because this derives them of ANY OR ALL RP. If players are
kidnapped and do, however, consent to it, they agree to being subject to this.
But if a player does not wish to be imprisoned and kept from potential RP, then
both parties should come to a decision on how to work the situation out.
RULE #4: SEXUALLY ORIENTED CONTENT
- We're all adults here, and sex is just a part of life. But just because we all
understand that does not mean that players on the MUX are subject to any or all
sexually-oriented material or content. A player should NEVER be forced into a
sexual situation and has the right to object to such should it come into play.
Especially the subject of rape. NO PLAYER has the right to force these sessions
of RP onto another nor should they EVER be forced on someone. A player has the
right to fade to black should they desire to continue on with the course of
sexually-oriented content for the sake of ICness but do not wish to take a part
in TinySex, or TS. A player also has the right to decide whether or not they
wish for their character to get out of an adult situation, and parties involved
should respect that player's rights of consent.
- Please respect other players' rights and allow for options to be presented if
they so desire it. We're all here to have fun, not be forced into situations or
losing characters we all have worked hard on.
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- KiaiMUX's building policy is fairly leniant, but like many MU*s, we do have
particular ways in which we wish to have things done in order to ensure that all
of our grid is kept looking nice and organized.
- All building projects must first be requested to staff, who will then, from
there open for the player an exit in the Construction Zone and the player given
his or her respective amounts of quota.
- 1. All objects built for public use (ie: restaurant, shops, etc.) will be
@chowned by staff once it has been approved and linked to the IC grid.
- 2. Private structures' main exits (ie: the exits to the public IC grid) will
also be @chowned by staff. The rest of this will be owned by its respective
- 3. All buildings should be structured similar to the rest of the grid. There
is a sample building in the Construction Zone to give players an idea of what to
- 4. ALL exits need their @osucc, @succ, @odrop and @desc flags set. In some
cases @ofail and @fail flags should be set; however, they are not required.
- Any questions can be directed to the head of the Building Staff.
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Frequently Asked Questions (FAQ)
- The following are questions answered by the MUX maintainer that are felt will
either occur in-game or come into question at some point in time. Some of the
things may also have been covered in the newsfiles already.
Q) I am playing a (super)human. Am I allowed to participate in TPs?
A) Of course! Everyone is allowed to participate within the TPs on the game.
It's not ONLY restricted to the feature characters, though it's reccomended
humans/mortals not try and attack an evil that's running rampant on the streets
by themselves. That's just insane. But we're all here to have fun, so don't be
shy in asking to join in an ongoing TP.
Q) Hey--the features aren't going to clique together, are they?
A) For their sake they'd better not. Staff encourages that players of feature
characters interact with others publically and make appearances in public places
rather than RP in their apartments or in places to which human characters can't
go. True--there will be times when feature types will meet with one another to
speak of private matters, but if it happens all the time, staff will begin to
'encourage' the players to go more public. I've seen PLENTY of features on other
games hulling up in their apartments ONLY roleplaying with their related types
for days and weeks on end. It's highly frowned upon.
Q) How did this idea ever come up?
A) To be honest I don't know why or how it happened--it just did. I thought
it was a really good idea, and felt the concepts presented would offer to many
players and fans of anime/manga a chance to play a completely original idea,
created by a fan of anime in general. Each drawing done of characters was done
by me and every--EVERY--bit of information conceived and scribed was by myself.
Some of concepts of Shinto religion were very appealing to me, and I felt that
by taking those concepts (mainly the gods) and manipulating them into an anime
setting that would, hopefully, appeal to players, it would allow me to hopefully
express my creativity and entertain many people. I just hope I do. ^_^
Q) Why do you call yourself 'the maintainer of the game?'
A) For personal reasons I prefer to keep my real name/identity out of all
text and other related things more out of personal security than anything else.
But if you're curious as to any information, just my real name or generic
information such as that, feel free to page Pachinko. ^_^
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